A few quick tips on the battle system in the Superheroes 2 event.
The Muscles/Brains/Tech attributes are basically a rock-paper-scissors game (but sadly not Rock Paper Scissors Lizard Spock). Muscle beats Brains, Brains beats Tech, and Tech beats Muscle. Your Fighter will deal double damage to the Felon if you “beat” them. As far as I can tell that just means damaging 2 Hearts instead of just 1.
My second tip is to line up your Fighters for the hardest pairing. So, let’s say that you’re up against 3 Felons with the middle Felon having 3 Hearts while the other two have 1 Heart. Even if the first Felon up is Brains, you’ll want to set up your first Fighter to go against the middle Felon, who might be Tech, so choose Brains as your first Fighter. Basically ignore the first Felon and focus on the hardest Felon in the group. Since you always go first you can safely ignore being on the weaker end of the pairing. Switching causes you to lose your first punch, which will probably cause you avoidable damage.
Clear enough? Need pics? Ask questions below.